Though I am a gamer that is, by all accounts, very vocal and somewhat snobbish, I am also a fan of underdogs. And what bigger underdog can be found in this day and age than the traditional point and click adventure game? I have been very outspoken for the past few years regarding the Adventure Genre and the lopsided coverage and ultimately poor review scores that it receives. Having said that, I intend to offer a very candid and hopefully insightful review into a game you may have not heard about, but one which deserves some attention.
As I mentioned in my earlier preview of this game, Microids were the
In Still Life, you are the brilliant and subtly sexy FBI Special Agent Victoria McPherson, investigating an ongoing serial murder case. To those in the know, yes—Victoria McPherson is not only related to, but is the grandchild of Gus MacPherson, sleuth of Microids’ dark Post Mortem. With a mounting body count, no solid leads, and, of course, a boss yelling at you, you can only hope to solve this case before things get really out of hand.
Gameplay
Normally this is my longest and most drawn out portion of game reviewing. Fortunately for you and me, this is a more traditional adventure game, meaning simpler controls. It’s a point and click title, so you will really only be using your mouse. You simply click to move or look at an item and then double click to run to a location (a great tactic for some slow walking in-game.) The only real differences in terms of gameplay come with the puzzle aspects of this game. From the photo-based puzzles (in which you look at a picture and then the real world site and try and find the differences) to the dreaded slider puzzles, they’re all here.
One puzzle in this game which deserves special note is the lock picking puzzle. I have cracked quite a few puzzles in my time, many of them by accident, but all of them pale in comparison to this one. I cannot, for a moment, believe that real life lock picking is as difficult as this puzzle, and it took me some time and a hint or two to get by it. There are a few other puzzles which are less intuitive, but much more solvable (a cooking puzzle comes to mind.) I was actually forced to go online and ask some family members for assistance with this one.
It’s unwise to judge a book by its cover, they say. It’s also unwise to underestimate how smart the hot girls can be, a definite correlation to this very attractive and also smart game.
Multiplayer
Replay value
Well now, this is where the Adventure genre itself gets a tad tricky. By its general nature and with only a few exceptions, most adventure titles have only one path and therefore one ending to find and follow. This can make some bitter, but, for myself, I have found Still Life to be quite the experience. I often replayed portions of the game to show friends and will likely play it again once I find the time. This game will probably take the average gamer at least a week to get through—perhaps even longer for those who struggle with the puzzles, but prefer to use the available spoilers. I completed it in about 12 hours, and that doesn’t quite include the time I spent agonizing over that lock picking puzzle.
Conclusion
As an interactive movie type of experience, this game is easily the best I have played since the Longest Journey, which was the best adventure game that I had ever played. The way the game flows between
The game switches between problem solving and puzzles smoothly, aside from the occasionally evil puzzles. However, this is a genre which requires patience, and hopefully those who play it will not just get stuck and immediately consult a walkthrough. Remember the days before the internet when one had to buy a game guide or call a 1-900 number to get past their logjam in adventure games?
- Absolutely gorgeous graphics and cut scenes
- A soundtrack which immerses the player in a chilling and often uncomfortable world
- Amazing story which will have the player actually caring about what happens
Key Low Points
- Some occasionally draining and very difficult puzzles
- No branching storyline with multiple endings

Risen Update v1.10
Placement of various objects in the world revised
Collision revised: player could previously get stuck in certain locations
Problem with Brogar Arena quest resolved: this quest w...
This patches The Penumbra Overture for the Mac to the latest release. (This patch is not for copies purchased form the Mac Game Store/Mac Games Arcade). If you bought the full Collection please use ...
This patches The Penumbra Overture for the Mac to the latest release. (This patch is not for copies purchased form the Mac Game Store/Mac Games Arcade). If you bought the full Collection please use ...
This patches The Penumbra Overture for the Mac to the latest release. (This patch is not for copies purchased form the Mac Game Store/Mac Games Arcade). If you bought the full Collection please use ...
This patches The Penumbra Collection for the Mac to the latest release. (This patch is not for copies purchased form the Mac Game Store/Mac Games Arcade)
This fixes several Crash issues when changin...
- General performance increase on all supported configurations.
- DMM performance increase.
- Added Version number update in launcher.
- Rogue Jedi's tunic is now visible during gameplay.
- Emperor's ...
Fortress Forever is a Team Fortress mod for Half-life 2's Source Engine. Our independent team has created this mod entirely from scratch.
Fortress Forever should please those who have stuck with or b...
- Fixed a bug within the multiplayer-connections
- New Menu "User Content". Using this menu, players can e.g. play maps created with the editor (provided with the AddOn)
- ANNOpedia-Updates for:
a. ...
- Fixed a bug within the multiplayer-connections
- New Menu "User Content". Using this menu, players can e.g. play maps created with the editor (provided with the AddOn)
- ANNOpedia-Updates for:
a. ...
• Shadow quality setting of “low” is now correctly saved instead of resetting to “medium” Combinations of both high resolutions and high MSAA levels have been restricted on graphics cards wi...