Vanguard: Saga of Heroes will use EMotion FX Character Animation
Posted by Björn May 10, 2006

Mystic Game Development has announced that Sigil Game Online's Vanguard: Saga of Heroes was built using their EMotion FX real-time character animation technology.
More about EMotion FX:
"EMotion FX 2 is a realtime character animation system designed to be plugged into any 3D engine, game or any other product. The SDK is unique in the middleware market, offering leading edge functionality not available in other commercially available products and designed to complement the game development production pipeline in a powerful and flexible way.
EMotion FX 2 has been designed to give the professional developer a character animation SDK that will help you realize game characters that are as life-like and emotionally expressive as possible.
EMotion FX 2 is a fast, flexible, clearly documented and functionally rich character animation SDK. The product was written to give the character animator and game programmer the features they need and the control over those features to deliver compelling, credible characters and to put the control of those characters completely in your hands."
“EMotion FX has given us the ability to have myriad distinct player character models while allowing us to share most of the mesh assets and animations,” said Kevin McPherson, Senior Programmer at Sigil Games Online. “I have found the API easy to integrate, well written, and it supports the variety of complex features we needed for our character and animation systems. These systems include asset sharing through retargeting and shrink-wrapping, customization, look-at controllers, and motion blending/mixing.I recommend EMotion FX to developers that are looking for a total character solution.”