Civilization IV v1.09 patch

A patch for "Civilization IV" has been released, bringing the turn-based strategy sequel by Firaxis up to version 1.09.

The 24MB patch is available to download at CivFanatics, 3dDownloads, FileFront, or Worthplaying.

Changes:
  • increased cost of Apollo Program...
  • increased SS parts cost...
  • Animal Husbandry reveals Horses
  • tweaked Rifling, Chemistry, Steel, and Railroad tech costs...
  • increased late-game tech costs...
  • can now add two specialists in size 1 city with Mercantilism...
  • final score is now modified by difficulty level...
  • Speed up load times
  • Global performance enhancements
Added:
  • Include WB map size in the description field
  • Save login name
  • Added password encryption
  • Added regenerate Map Button to World builder Map Mode...
  • checkbox for using low resolution textures
  • more logging for init failure
  • minspec / video memory checking
  • Added ability to change to and from fullscreen while in-game
  • holding "shift" during startup will clean out the cache
  • improved bink playback, added ini options
Fixes:
  • ATI issue Failed to Init Renderer Fixed
  • Multiplayer Lobby list jump problem and lobby crash fixed
  • fixed war weariness calculation bug...
  • units maintain their name when upgraded
  • fixed Gold-for-Gold diplo exploit...
  • fixed no research choice overflow exploit...
  • Fix for voice initialization crash
  • Fix addressing takeover AI and retirement OOS.
  • Fixed issue with diplomacy text being always used in its first form in the translator.
  • Popups, screens, and diplomacy properly cleared when exiting from main menu.
  • Games protected by admin passwords (only) cannot be loaded if the version is different from the one that created the save
  • Fixed bug where player could not offer any deal to other human in PBEM/Hotseat
  • Sorting by date on domestic advisor now works.
  • fixed bug where settlers could not move if the strategy layer was selected
  • fixed Ironworks...
  • fixed AI units not obeying open borders rules on declaration of war...
  • fixed bug that prevent placing of units in world-builder
  • fixed bug that prevented gifting of units to a human player
  • stack attack infinite loop fixed
  • Civic screen update fix (wasn’t showing the right maintenance and anarchy values)
  • ctrl-g crash fix, optimized city bar art
  • fixed right-click menu crash
  • Intro movie crashing problems
Related Link: The Official Site


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GoGamer 48hr Madness!
Civilization IV


Genre: TBS
Publisher: 2K Games
Developer: Firaxis

Release Date:
October 24, 2005

Link:
The Official Site
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