Posted by Björn August 06, 2007
A new patch for "Loki" has been released, bringing the role-playing game by Cyanide Studios to version 1.06.
The 126MB patch can be downloaded from
3dDownloads,
3dgamers,
FileFront,
FileShack,
Gamer's Hell,
Strategy Informer, or
Worthplaying.
Changelist:
BUGS
- Memory optimisation when zoning
- Fixed stuck issues with some Egyptian spells
- Fixed Poison Application and Ice Application Greek skills (note: not sure for the name) which didn't apply any state
- Fixed various problems with the attack speed modifier.
- Fixed the missing portal in the Delta of Tabasco area in the Aztec world.
- Fixed a problem where the arrow for the quest "Trip through the underworld" was not correctly shown after the "Way to Hell" area (note: well, just fix the quest and area names, I'm sure mine are off :p)
- Fixed a problem where the arrow for the quest "The trip of the deads" was not correctly shown when we came back to talk to Charon.
- Fixed minor skill description problems where "1H Hammer" was written "1 Hammer" (note: tried to translate this, but it may simply be of no use there, if it was only a problem in the French localised files, or the problem in English version might have shown differently ).
- Fixed a problem with the experience amount needed to get next level when one reaches level 200.
- Now when a character resurrect his energy is set to max and his cooldowns reset.
BALANCE
- Reduced slightly material amounts required to forge armours
- Reduced slightly material amounts required to forge weapons (note: man, they could have merge this with the previous one... it looks like they're trying to make people think there's many fixes in the patch while there's really not much )
- Reduced slightly the chances of getting unique items in stashes.
- Improved the system allowing the players to get items more fit for their character class.
- Increased XP gain on some monster classes (Elite, Legend, Boss, Super Boss).
- Removed added physical damage on Bull Charge skill.
- Giant Strength skill: Increased duration, bonus, and energy cost.
- Armour of the Ases skill: Reduced bonus, Increased duration and energy cost.
- Change in the quest rewards systems: Increased XP rewards, reduced Gold rewards, Added randomly generated items as rewards.