Posted by Björn July 16, 2007
EA has released a new patch for "Command and Conquer 3: Tiberium Wars," bringing the real-time strategy game by EA Pacific to version 1.06.
"This v1.06 patch fixes the invincibility exploit, increases disconnect reporting, fixes the Cloaking field bug, and plenty more..."
The 134MB patch can be downloaded from
Electronic Arts,
3dgamers,
Gameupdates (torrent), or
Worthplaying.
Changelist:
"This patch for Command & Conquer 3 changes the way that disconnect stats are recorded during ranked and unranked online matches, addresses a critical exploit, and fixes a number of other bugs.
Tracking Disconnects
- Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.
Exploits
- Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.
Other Bugs
- Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.
- Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
- Players can no longer send /tell messages to other players as observers during a multiplayer match.
- Fixed a hang that occurred when users typed /friend or /invite without a corresponding name."