Posted by Björn March 07, 2007
A new patch for "Titan Quest" has been released, updating the RPG by Iron Lore Entertainment to version 1.30.
The v1.20 > v1.30 12.1MB incremental patch can be downloaded from
FileFront,
FileShack,
Gamer's Hell,
SI,
VGPro, or
Worthplaying.
Changelist:
GENERAL
- Fixed a bug where screen shake would occur across all players in a multiplayer game when it was caused by one player
- Fixed a bug where Merchants dialog would not play in some localized languages
- Fixed vitality damage resist so it shows properly in the UI
- Fixed a bug where disabling the day/night cycle did not work in a multiplayer game
- Fixed a crash bug where projectiles would travel outside the rendered gameplay space
- Fixed a crash bug where the physics engine could attempt to access objects after they had been removed from the world
- Fixed a crash bug where the game could possibly attempt to update the location of a character that had already died
- Fixed a crash bug affecting defective monster patrol points
- Fixed a crash bug involving target leading with projectiles
- Made code adjustments in preparation for Titan Quest Immortal Throne expansion including version compatibility and MOD compatibility
- Fixed virtual memory test to allow for machines with more than 4 gigs of virtual memory
BALANCE:
- Increased the unique item drop rate on boss chests on both first encounters and subsequent playthroughs
- Increased the unique item drop rate on Epic and Legendary "exclusive" monsters
- Reduced the difficulty on Typhon on normal difficulty level
- Fixed several pieces of common equipment with extreme armor values
- Fixed an issue with the Ancestral Warrior skill where it was not improving as skill points were invested at higher levels
- Adjusted the Study Prey skill