The Ship Steam Update New Features * Added system to allow players to opt in and out of a game using a button on the scoreboard * Added join as passenger or killer option on joining * When players sit down they now stay sitting for a while and can look around until they cancel sitting or they have been sitting for a long time * Added new player models, outfits and hats * Added Round Summary - (up to) 5 kills are shown at the end of a round, during the countdown to the next one * Added feather impact visual effect on furnishings * Ragdolls are now containers - players can pick up clothes and items from the the corpses * Players killed legitimately now drop the weapon they were holding, as well as their wallet * Added visual effets for freezers, saunas, baths on all maps, as well as the paddle on Atalanta * Added sleeping syringe and short sword as weapons * Added muzzle flash visual effect for guns * Added bathing animation * Added support for Polish and Japanese localised text * Added French and German voice-over sounds for characters in Single-Player Game Balance & Gameplay Changes * Changed the fine for possession of a deadly weapon to $500. Weapon fines increased for more serious weapons * Players now get arrested when they damage crew shipmates * Stopped players interacting with objects while another player is interacting with it Fixes * Fixed the last purse/wallet bomb in the map not awarding any MFK * Stopped bots using locked doors * Fixed bug where players with surname "Hunter" were given it as "hunter" * Fixed server config bug where some setting were not being set correctly the first time a map was run in dedicated servers * Elevator indicators fixed * Fixed bug with players falling through map * Improved player identification response time * Fixed deathmatch rules bug where it determined that victory conditions were always met when there was only 1 player left in the server * Reduced vomit, pee and poo effects * Fixed bug with winner grapic not appearing sometimes and not getting everyone's identity when a round ends * Mouse wheel defaults to changing between decks on the deckplan * Fixed bug with players not being put back into jail when they disconnect and reconnect * Fixed problem with server browser thinking a user was banned when they were not * Stopped players being able to start interacting with something and then use it from a large distance away * All deckplan images reworked * Fixed layout of some graphics to allow more room for some languages * Improved various parts of single player and Mr. X intro maps * Improved character portraits on HUD * Fixed quarry jail/sickbay indicator getting out of sync in Elimination mode * Stoped inventory panels from closing for no reason * Fixed bug with players continuing to play an animation instead of walking * Fixed outfits returned to player after arrest in Single-Player game * Improved depression effect in 3rd person * Increased explosion for purse/ wallet bomb * Fixed flaregun MFK award when player killed from flare hitting before fire starts Audio * Added damping for some sounds between decks * Balanced gun sounds * Improved explosion sound * Polished all map soundscapes * Added bath sounds * Improved container sounds * Added metal pedal bin container sound * Added camera alert / watching sound * Added death by suicide voice over * Added HUD sounds: red zone on and off, need appear, timer, table popup (MFK and score) * Improved User Interface sounds * Added trap start and alarm sounds * Added sauna trap steam sound * Added death by sauna sound * Added piston sparks sound * Added Engineer hammering sound * Raised sound levels for all player voice over * Cotopaxi bar music a little quieter * Removed shocked sound that was played when players witnessed others in the wrong toilets * Reduced vomit, pee and poo sounds * New Elevator music * Improved levels of various sounds